The saving throw DC is calculated as follows: Some of your ki features require your target to make a saving throw to resist the feature’s effects. You must spend at least 30 minutes of the rest meditating to regain your ki points. When you spend a ki point, it is unavailable until you finish a short or long rest, at the end of which you draw all of your expended ki back into yourself. You learn more ki features as you gain levels in this class. You start knowing three such features: Flurry of Blows, Patient Defense, and Step of the Wind. You can spend these points to fuel various ki features. Your monk level determines the number of points you have, as shown in the Ki Points column of the Monk table. Your access to this energy is represented by a number of ki points.
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Starting at 2nd level, your training allows you to harness the mystic energy of ki. Whatever name you use for a monk weapon, you can use the game statistics provided for the weapon. For example, you might use a club that is two lengths of wood connected by a short chain (called a nunchaku) or a sickle with a shorter, straighter blade (called a kama). For example, if you take the Attack action and attack with a quarterstaff, you can also make an unarmed strike as a bonus action, assuming you haven't already taken a bonus action this turn.Ĭertain monasteries use specialized forms of the monk weapons.
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Ki-Empowered Strikes, Monastic Tradition featureĪs a monk, you gain the following class features.